User Experience

Zelda is awesome, but loading screens are a drag.

Zelda is awesome, but loading screens are a drag.

Today I've got a real treat for you. We're going to look at the latest Zelda game from Nintendo! 

*Pause for dramatic effect*

Okay, let's be honest, you might have read the title and thought to yourself - Okay Zac... is talking about the loading screen in Zelda really going to help me with gamification?

Fair question.

Apart from being a great excuse to talk about one the best games I've recently played, what I want to look at today are ways to get you thinking about how to engage people when they have to wait. Why?